The conference will be located in the Promenade Room at:

Marina Del Rey Marriott Hotel:

4100 Admiralty Way

Marina del Rey, California 90292 USA


There is parking at the hotel  (~$20/day) and across the street ($6/day)

Invited speakers

Brian Parkinson: Department of Social Psychology, University of Oxford

Abstract of Talk:
Social effects of emotion: Two modes of relation alignment


  This talk proposes that a central function of many emotions is to configure and reconfigure the relational positions of two or more social agents with respect to some intentional object.  This process of relation alignment can proceed at two levels (often in parallel).  At one level, there is implicit
adjustment to the unfolding transaction on a moment-by-moment basis.  At the second level, there is a more strategic presentation of a relational stance oriented to anticipated reactions from the other (and from the material environment).  I contrast this relational approach to emotion with the appraisal account which sees emotions simply as reactions to apprehended relational meaning.  In my view, appraisal often emerges as a consequence of the adoption of a relational stance rather than as its original cause.  This distinction is illustrated with apparently anomalous examples of emotions
such as embarrassment and guilt.

Brian Parkinson lectures in social psychology at Oxford University, UK. His research focuses on how other people affect our emotions and on how our emotions affect other people.  Current projects include investigations of relations and dissociations between explicit and implicit registration of
emotion information (as part of the EC sponsored HUMAINE network of excellence), and of the role of social referencing in adult risk perceptions (funded by the Economic and Social Research Council, UK).  His books include Ideas and Realties of Emotion (1995), Changing Moods (1996) and Emotion in Social Relations (2005). He has served as Associate Editor for the journal Cognition and Emotion and is currently chief editor of the British Journal of Social Psychology.





Rod Humble: Vice President, Head of The Sims Studio  - Electronic Arts


Rod Humble has been in the games industry for over 16 years. His first original game design “The Humans” was released by GameTek in 1991. Since then he has worked on and released well over a hundred games as designer, producer and executive producer. Before coming to Electronic Arts in 2004 he was Vice President of Product Development heading up the EverQuest studio for Sony Online Entertainment.


Rule Systems and Computer Games

In this talk I will examine the different kinds of rule systems which have been used historically within games.  I will then explore the emerging field of self modifying rule systems within computer games. In conclusion I will cover various techniques which maybe applied and how games relating to everyday life such as “The Sims” can benefit from such systems.




Conference Accepted Paper List

Download the list of Accepted papers, Long, Short and Posters

Accepted Paper List



ICT Tour Information

Dear IVA Registrants,


The University of Southern California's Institute for Creative Technologies (ICT) would like to invite any IVA attendees who will be in town on the evening of August 23rd to visit ICT for a brief tour and demonstration of some of our projects related to the scope of the conference. ICT is located in Marina del Rey not far from the IVA venue (see for directions).

The tour will start at 3:30pm on Wednesday, August 23rd (the last day of IVA, after the conference wraps up) and will run until 6:00pm. We can accommodate up to 35 guests, which will be filled first come/first served. We will provide shuttle service from and to the conference venue for those who do not have their own transportation.  Please email to reserve your spot.  The cutoff is July 21.

The Institute for Creative Technologies address is:

ICT address: 13274 Fiji Way, Marina Del Rey, CA 90292


Thank you very much,


The IVA Local Organizing Committee




Breakfast is at 7:30 each day outside the Promenade room.

Lunch is on the 10th Floor Monday and Tuesday, Bayview Room.

Wednesday Lunch is on your own.


Program Information


Monday, August 21

0845-0900          Welcome, Jonathan Gratch, University of Southern California


0900-1000         INVITED TALK: Social Effects of Emotion: Two Modes of Relation Alignment

Brian Parkinson


Session:  Social Impact of IVAs (Chair: Stephen Read)

1000-1030         Why fat interface characters are better e-health advisors

Henriette van Vugt, Elly Konijn, Johan Hoorn, Jolanda Veldhuis

1030-1100         Virtual Rapport

Jonathan Gratch, Anna Okhmatovskaia, François Lamothe, Stacy Marsella, Mathieu Morales, Rick van der Werf, Louis-Philippe Morency


Coffee (30 min)


Session: IVAs Recognizing Human Behavior (Chair: Helmut Prendinger)

1130-1200         Imitation Learning and Response Facilitation in Embodied Agents

Stefan Kopp, Olaf Graeser

1200-1230         Robust Recognition of Emotion from Speech

Mohammed Hoque, Mohammed Yeasin, Max Louwerse

1230-1300         Affect Detection from Human-Computer Dialogue with an Intelligent Tutoring System 

Sidney D'Mello, Art Graesser

1300-1310         Towards a Reactive Virtual Trainer

Zsófia Ruttkay, Job Zwiers, Herwin van Welbergen, Dennis Reidsma

1300-1310         Exploitation in Affect Detection in Improvisational E-drama (Paper will not be presented)

Li Zhang, John A. Barnden, Robert J. Hendley, Alan M. Wallington


1310-1430         Lunch (80 min) - Bayview Room 10th Floor, Marriott


Session: Human Interpretation of IVA behavior (Chair: Mark Riedl)

1430-1500         An exploration of Delsarte’s structural acting system 

Stacy Marsella, Sharon Carnicke, Jonathan Gratch, Anna Okhmatovskaia, Albert Rizzo

1500-1530         Perception of Blended Emotions: from Video Corpus to Expressive Agent 

Stéphanie Buisine, Sarkis Abrilian, Radoslaw Niewiadomski, Jean-Claude Martin, Laurence Devillers, Catherine Pelachaud

1530-1600         Perceiving Visual Emotions With Speech 

Deng Zhigang, Jeremy Bailenson, J.P. Lewis, Ulrich Neumann


Coffee (30 min)


Session:  Embodied Conversational Agents (Chair: Stefan Kopp)

1630-1645         Dealing with Out of Domain Questions in Virtual Characters

Ronakkumar Patel, Anton Leuski, David Traum

1645-1715         MIKI: A Speech Enabled Intelligent Kiosk

Lee McCauley, Sidney D'Mello

1715-1725         Architecture of a Framework for Generic Assisting Conversational Agents

Jean-Paul Sansonnet, David Leray, Jean-Claude Martin

1725-1735         A Comprehensive Context Model for Multi-party Interactions with Virtual Characters

Norbert Pfleger, Markus Loeckelt

1735-1745         “What Would You Like to Talk About?” An Evaluation of Social Conversations with a

Virtual Receptionist

Sabarish Babu, Stephen Schmugge, Tiffany Barnes, Larry Hodges


1900-2200         Dinner (Harbor House Restaurant)


Tuesday, August 22


Session: Characteristics of Nonverbal Behavior (Tentative Chair: Lynn Miller)

0845-0915         Gesture expressivity modulations in an ECA application

Nicolas Ech Chafai, Catherine Pelachaud, Danielle Pelé, Gaspard Breton

0915-0945         Visual Attention and Eye Gaze during Multiparty Conversations with Distractions

Erdan Gu, Norman Badler

Session: Behavior Representation Languages (Chair: Thomas Rist)

0945-1015         Towards a Common Framework for Multimodal Generation: The Behavior

Markup Language

Stefan Kopp, Brigitte Krenn, Stacy Marsella, Andrew Marshall, Catherine Pelachaud, Hannes Pirker, Kris Thórisson, Hannes Vilhjalmsson

1015-1045         MPML3D: a Reactive Framework for the Multimodal Presentation Markup Language

Michael Nischt, Helmut Prendinger, Elizabeth André, Mitsuru Ishizuka

1045-1110         Coffee (25 min)

Session: Generation of Nonverbal Behavior with Speech (Chair: David Traum)

1110-1140         Creativity meets Automation: Combining Nonverbal Action Authoring with Rules and Machine Learning

Michael Kipp

1140-1210         Nonverbal Behavior Generator for Embodied Conversational Agents

Jina Lee, Stacy Marsella

1210-1240         [HUGE]: Universal Architecture for Statistically Based HUman GEsturing

Karlo Smid, Goranka Zoric, Igor Pandzic

1240-1250         A Story about Gesticulation Expression

Celso de Melo, Ana Paiva

1250-1420         Lunch (90 min) - Bayview Room 10th Floor, Mariott


1420-1510         INVITED TALK: Rule Systems and Video Games

Rod Humble (50 min)

Session: IVAs in Serious Games (Chair: Michael Mateas)

1510-1520         Introducing EVG: An Emotion Evoking Game

Ning Wang, Stacy Marsella

1520-1530         Making it up as you go along - improvising stories for pedagogical purposes

Ruth Aylett, Rui Figueiredo, Sandy Louchart, João Dias, Ana Paiva

1530-1600         Coffee (30 min)

Session: Cognition and Emotion I (Tentative Chair: Elizabeth André)

1600-1630         A Neurobiologically Inspired Model of Personality in an Intelligent Agent

Stephen Read, Lynn Miller, Brian Monroe, Aaron Brownstein, Wayne Zachary, Jean-Christophe LeMentec, Vassil Iordanov

1630-1700         Feeling Ambivalent: A Model of Mixed Emotions for Virtual Agents

Benny Lee, Edward Kao, Von-Wun Soo

1700-1730         Are computer-generated emotions and moods plausible to humans?

Patrick Gebhard, Kerstin H. Kipp

1730-1740         Creating Adaptive and Individual Personalities in Many Characters Without Hand-Crafting Behaviors

Jennifer Sandercock, Lin Padgham, Fabio Zambetta

1745-1815         Break

1815-1915         GALA

1915-2100         Reception (DEMO and POSTER session) – Bayview Room 10th Floor, Mariott



Wednesday, August 23


Session: Cognition and Emotion II (Chair: Jean-Claude Martin)

0900-0930         Thespian: Modeling Socially Normative Behavior in a Decision-Theoretic Framework

Mei Si, Stacy Marsella, David Pynadath

0930-1000         Autobiographic Knowledge for Believable Virtual Characters

Wan Ching (Steve) Ho, Scott Watson

1000-1030         Teachable Characters: User Studies, Design Principles, and Learning Performance

Andrea Thomaz, Cynthia Breazeal


1030-1050         Coffee (20min)


INVITED TALK: Façade: Architecture and Authorial Idioms for Believable Agents in Interactive Drama

Michael Mateas and Andrew Stern (45 min)


Session:  Applications of IVAs (Tentative Chair: Igor Pandzic)

1135-1205         FearNot’s Appearance: Reflecting children’s expectations and perspectives

Lynne Hall, Marco Vala, Marc Hall, Marc Webster, Sarah Woods, Adrian Gordon, Ruth Aylett

1205-1235         Populating Reconstructed Archaeological Sites with Autonomous Virtual Humans

Wei Shao, Demetri Terzopoulos

1235-1245         Evaluating the Tangible Interface and Virtual Characters in the Interactive

Michael Kipp, Kerstin H. Kipp, Alassane Ndiaye, Patrick Gebhard


1245-1415         Lunch (On your own)


1415-1500         Wrap-up and Future Plans         


1500-                  ICT Tour (Optional – Reserve spot in advance)




Posters (Tuesday from 1915—2045)

Computer Model of Emotional Agents

             Dilyana Budakova, Lyudmil Dakovski 

Affective Robots as Mediators in Smart Environments

             Giovanni Cozzolongo, Berardina De Carolis

Expression of Emotion in Body and Face

             Elizabeth Crane, M. Melissa Gross, Barbara Fredrickson 

Towards primate-like synthetic sociability

             Pablo dos Anjos 

Here Be Dragons: Integrating Agent Behaviors with Emergent Landscapes and Structures

             Todd Furmanski

Visual Design of Virtual Pedagogical Agents: Naturalism versus Stylization in Static Appearance

             Agneta Gulz, Magnus Haake 

The Role of Social Norm in User-engagement and Appreciation of the Web Interface Agent Bonzi Buddy

             Johan Hoorn, Henriette van Vugt 

Countering Adversarial Strategies in Multi-agent Virtual Scenarios

             Yu-Cheng Hsu, Paul Chang, Von-Wun Soo 

Avatar's Gaze Control to Facilitate Conversational Turn-taking in Virtual-Space Multi-User Voice

             Cha Ryo Ishii, Toshimitsu Miyajima, Kinya Fujita, Yukiko Nakano

The Role of Discourse Structure and Response Time in Multimodal Communication

             Patrick Jeuniaux, Max Louwerse, Xiangen Hu

The PAC Cognitive Architecture

             Lynn Miller, Stephen Read, Wayne Zachary, Jean-Christophe LeMentec,

             Vassil Iordanov, Andrew Rosoff, James Eilbert 

Control of avatar's facial expression using fundamental frequency in multi-user voice chat system

             Toshimitsu Miyajima, Kinya Fujita 

Modeling cognition with a human memory inspired advanced neural controller

             David Panzoli, Hervé Luga, Yves Duthen 

Storytelling - The difference between Fantasy and Reality

             Guilherme Raimundo, Joáo Cabral, Celso de Melo, Luís Oliveira, Ana Paiva 

A Plug-and-Play Framework for Theories of Social Group Dynamics

             Matthias Rehm, Birgit Endraß, Elizabeth André 

Learning Classifier Systems and behavioural animation of virtual characters

             Stephane Sanchez, Hervé Luga, Yves Duthen

Using Intelligent Agents to Facilitate Game Based Cultural Familiarization Training

             Thomas Santarelli, Charles Barba, Floyd Glenn, Daphne Bogert 

Mind the Body - Filling the Gap between Minds and Bodies in Synthetic Characters

             Marco Vala, Joáo Dias, Ana Paiva 

CAB: A Tool for Interoperation Among Cognitive Architectures

             Wayne Zachary, Jean-Christophe LeMentec